Development Of IPS Learning Media Based On Snakes And Stairs Games For Class IV Student

Penulis

  • Ananda Universitas Bung Hatta
  • nora Universitas Bung Hatta
  • Darwianis Universitas Bung Hatta

Kata Kunci:

Media, Social Sciences, Snakes and Ladders Game.

Abstrak

Social Sciences (IPS) in elementary schools needs to use interesting learning media and be able to increase students' interest in learning. In fact, teachers in the field tend to use theme books, and student worksheets still use conventional methods. Teachers have not developed their own teaching materials, due to limited resources and lack of ability to make teaching materials. So that students' interest in learning is reduced and students find it difficult to get learning resources. The researcher conducted a development research with the title "Development of Social Science Learning Media Based on Snakes and Ladders Game for Grade IV Elementary School Students". The type of research conducted is Research and Development (R&D) research using a 4D development model, namely Define, Design, Development and Disseminate. However, in this research, it only reached the Develop stage. The subjects of this learning media trial were fourth grade students of SDN 16 Pangambiran. The instrument in this study used a validity and practicality sheet. At the validation stage of the media that has been designed, it is continued with validation activities by a validator consisting of 3 expert lecturers, namely material experts, linguists, and design experts. The practicality stage is carried out after the media has been validated and is feasible to be tested with the aim of knowing the level of practicality of the learning media. Based on the results of research on the development of social studies learning media based on the snake and ladder game with an overall validity average of 92.21% with a very valid category, while the average practicality by the teacher as a whole is 93.18% with a very practical category and getting practical results by students with an overall average of 96.30% with a very practical category. From the results of the study, it can be concluded that the social studies learning media based on the snake and ladder game is very valid and very practical to use in social studies learning so that it can be used as one of the teaching materials in learning in class IV SDN 16 Pangambiran.

Referensi

Daryanto. (2013). Menyusun Modul. Yogyakarta: Gava Media

Shoimin, A. (2014). 68 Model Pembelajaran Inovatif dalam Kurikulum 2013.

Yogyakarta: Ar-Ruzz Media.

Sugiyono. (2019). Metode Penelitian Kuantitatif, Kualitatif, Dan R&D. Bandung:

CV. Alfabeta.

Sumantri, M. S. (2015). Strategi Pembelajaran Teori Dan Praktik Di Tingkat

Pendidikan Dasar. Jakarta : Rajawali pers.

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Diterbitkan

2022-08-01