PENINGKATAN AKTIVITAS DAN HASIL BELAJAR KETERAMPILAN MENYIMAK CERITA DONGENG DENGAN MEDIA AUDIO DI KELAS III SDN 22 ANDALAS PADANG

Penulis

  • Stevany Ranti Lovrincha
  • Gusnetti .
  • Wince Hendri

Abstrak

This research of background by lack of student motivation in study and lower him result of learning Indonesian class student of III SDN 22 Andalas Padang. One of the way of able to be used to overcome this problem is to use audio media. Formula of is problem of this research is how make-up of activity correct reading fictitious story at class student of III SDN 22 Andalas Padang after done/conducted by study with audio media in study of Indonesian. Intention of this research is to mendeskripsikan of is make-up of study activity and study result in study of educative Indonesian participant use audio media in class of III SDN 22 Andalas. this Type Research is research of class action. Pursuant to analysis result of learning in study of Indonesian obtained by data that: activity learn Indonesian in correct reading fictitious story at cycle of I at meeting 1 and meeting 2 obtained by the following percentage mean: 69,99 for indicator to pay attention clarification of teacher, 58,33 for indicator to raise question, 70,00 for indicator to correct reading fable, 56,66 for the indicator of bravery submit to the fore class, 74,99 for indicator to do practice truly. At cycle of II at meeting 1 and 2 obtained by the following percentage mean: 81,66 for indicator to pay attention clarification of teacher, 79,99 for indicator to raise question, 90,00 for indicator to correct reading fable, 73,33 for the indicator of bravery submit to the fore class, 84,99 for indicator to do practice truly, while result learn student at cycle of I equal to 69 mounting to become 80,36 at cycle of II in class of IV SDN 22 Andalas Padang. Pursuant to result of research, please conclude that: Through audio media can improve result and activity learn Skill Correct reading Fictitious Story of class student of III SDN 22 Andalas Padang. On that account suggested to other researcher to use audio media as one of the media to increase result and activity learn in other study.

 

Keyword:        Activity Study, result of learning, Audio media, fictitious story, study of Indonesian.

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2014-08-22