PENGEMBANGAN MEDIA PEMBELAJARAN MENGGUNAKAN APLIKASI LECTORA PADA MATERI PEMBELAJARAN PERANGKAT EKSTERNAL/PERIPHERAL DI SMK MUHAMMDIYAH 1 PADANG
Abstrak
ABSTRACT
The use of increasingly innovative instructional media will give a good impact on student learning outcomes. There is now very much a computer software that can be used to create interactive learning media, one of them by using Lectora and Macromedia Flash applications. This research was conducted with the aim to produce instructional media on external devices material / peripherals using Lectora and Macromedia Flash applications are valid and practical. In this study, the research method used is the research development according to research procedures according Sugiyono. According to the study procedures Sugiyono there are 10 stages, namely: potential and problems, data collection, product design, product validation, product revision, product testing, product revision, utility testing, product revision, product mass. The data processed in this study were obtained from test validation and test the practicalities. Test validation is performed by two media experts. From the results of the validation test scores obtained 87.14 with the criteria of "good" and 92.68 with the criteria of "very good". To test the practicalities conducted by subject teachers 2 computer systems and 20 students of SMK class X TKJ. In the second test the practicalities of the teacher obtained a score of 92.71% with criteria of "very good" and 89.58% with the criteria of "good", while the practicalities test performed by 20 students of class X TKJ obtained an average value of 84.77% practicalities with the criteria of "Good". Based on the results of the validation test and test practicalities obtained it can be concluded that the media that made the researcher using Lectora and Macromedia Flash application is valid and practical, and feasible for use in the learning process.
Keywords: Lectora, Media Education, External Devices / Peripherals