PENGEMBANGAN MEDIA PEMBELAJARAN KOMIK ILUSTRASI PADA MATA PELAJARAN MEMPERSIAPKAN PEMBUATAN DOKUMENTASI VIDEO PADA KELAS XI SMK N 1 PADANG
Abstrak
The development of science education and technology (SCIENCE and TECHNOLOGY) continues to rapidly is no exception in the field of education. It is increasingly encouraging renewal efforts and results of the utilization of technology in the learning process. In this case the teacher expected to utilize the results of these technologies well especially on learning media being used. But in fact it is still far from expected. In the process of learning is currently still a lot of teachers who are also learning to use media that make students saturated. In a process like this is very difficult for students to understand and remember the lessons so that the writers like to want to create and develop learning media interest and does not make students bored. It was developed in the form of learning media mediacomics illustration. The media is also equipped with quisquis-to evaluate student learning outcomes. The purpose of this research is to produce a comic illustration learning media on subjects prepare making video documentation of material specifically on shooting techniques and know the validity and practicalities of the media. This type of research is research development with a research procedure using R&D (Research and Development) which consists of: potential and problems, data collection, product design, design validation, product test design, revision, revision products, trial use, revision products and mass production. However, in this study the learning media development stage comics illustration just come to the trial stage small scale products and revision of the product. The subject of this research consists of two people for the validator and the practicalities of trial performed in 20 vocational high school student affairs 1 Padang, then the now tested on SPSS and analyzed. This research resulted learning media products in the form of a valid illustration comics with a value of 94,22% by the validator and have also been expressed by the students with the practical value of 87%.
Keywords: Comic ilustrations, research and development, valid, practical.