Development of Animation-Based Indonesian E-Module on theme 4 Sub-theme 1 types of Jobs for Grade IV of SDN 04 Lembah Melintang West Pasaman Regency

Penulis

  • Juniarti Universitas Bung Hatta
  • Marsis Universitas Bung Hatta

Abstrak

PENGEMBANGAN E-MODUL BAHASA INDONESIA BERBASIS ANIMASI PADA TEMA 4 SUBTEMA 1 JENIS-JENIS PEKERJAAN UNTUK KELAS IV SDN 04 LEMBAH MELINTANG KABUPATEN PASAMAN BARAT Juniarti1, Marsis1 1Elementary School Teacher Education Study Program Faculty of Teacher Training and Education Bung Hatta University Email : juniarti01061998@gmail.com ABSTRACT This research is motivated by the lack of learning facilities such as the absence of learning media, the teaching materials used are only in the form of textbooks so that students often feel bored, and the methods used by teachers in the learning process are still conventional. This study aims to develop an animation-based Indonesian E-Module in Indonesian language learning for fourth grade students at SDN 04 Lembah Melintang, West Pasaman Regency, which meets the valid, practical, and effective criteria. So that students are motivated to be more enthusiastic in listening and writing. This animation-based E-Module uses Handani's theory. The type of research is research development or Research and Development (R & D) proposed by Trianto with a 4D procedural model, which consists of the define stage, the design stage, and the development stage. : (1) the research only reached the development phase (3D), (2) the validity of the questionnaire validator was carried out by 3 expert lecturers, (3) the practicality test was carried out by teachers and fourth grade elementary school students, and (4) the effectiveness test was carried out by students fourth grade elementary school. The results showed that the e-module produced was categorized as very valid by the validator with an average value (91.15) seen from the aspect of content feasibility (90), presentation and display aspects (88.46), and language aspects (95). The results of the study on the effectiveness test were categorized as effective (100%) because the students' test results were more than the KKM, which was 75%. The resulting e-module is categorized as very practical by the teacher with an average percentage (96.87%). And categorized as very practical by students with an average of (92.38%). From the results of the study, it was concluded that the animation-based Indonesian learning e-module for grade IV students at SDN 04 Lembah Melintang was declared very valid, practical, and effective to be used in the Indonesian language learning process for fourth grade students. ________________________________________keywords: E-Module, Indonesian Language Learning, Animation

Referensi

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2021-09-16