PERANCANGAN GEDUNG PELATIHAN DAN TURNAMEN E-SPORT DENGAN PENDEKATAN ARSITEKTUR METAFORA DI KOTA PADANG
Abstract
E-Sports is currently more visually attractive. Electronic Sports (E-Sport) refers to the agility competition carried out by individuals or groups among professional gamers using their electronic, mental, and social devices in the use of information and communication technology. This shows that in order to support tournament activities, a training container is needed for prospective players. This will allow e-sport players to train time management, financial management, and other management skills better and will prepare them better to participate in national and international tournament. Keywords : Training, Tournament, E-Sport, Metaphor.Downloads
Published
2023-03-01